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Download TitleNo Quarter 1.2.9 Beta 5Date AddedAugust 01 2010 17:14
CategoryET ModificationsCreatorShitStorm
Version1.2.9 B5Website
Contributed byThijs Views1099
Size28.177 MBDownloads259
Description
Rating is available to Members.
* Changes - new features
** New hitregion stats available in player stats of end game screen - check the stats puppet
** Added a new fast (personal) message type for easy 'clan' messaging
** Spectators following another player can see a working breathbar while that player is underwater
** Map voting (gametype 6) added by request - many thanks to the ETPub team!
** Added an icon to scoreboard for indicating muted players
** Shrubbot banning checks for GUID and/or IP again ...
** !banIP shrubbot cmd added - see wiki
** New g_realism flags - also see wiki ... like you always do!
*** No auto weapon change if poisened and out of ammo
*** A script_mover removes items when driving over them (instead of pushing them)
*** Players on a rotating script_mover will rotate along with the mover
*** Changing view (looking left/right) will not increase spread
*** Rotating doors can be opened even while they are already closing
*** Covertops stealing a uniform can now also inherit that players' head
** Added a new cvar 'g_unlockWeapons' to unlock weapons per class (was jp_insanity 128 before - now splitted per class)
** New Killer-View-Lock to lock the view to your last killer for an adjustable duration - see g_killerLockTime
** New Killer-Cam to see the view of your last killer (overlay like a mortar-/missile-cam)
** New Riflenade-Cam (like a mortar-/missile-cam)
** Build-in help system introduced. Call 'nqhelp' console-command for description of any server-cvar (and more ...)
** Stats do no longer count shots on dead bodies
** Killing sprees are no longer updated for players in limbo
** Rework of commandmap code
** Rework of weapon-restriction code
** Improved security
** Massive optimizations in client- & server-code
** g_defaultMute removed - kind of cvar waste - default mute is 5 min now - for longer mutes use param
** g_trueping code changes
** New g_antiwarp options - methods + settings added - we do recommend to set g_antiwarp 2
** Aura check changed to run once a second (was 4 x before)
** Rework of nq_war: New mode WARMODE_PLIERS (if pliers flag set - dynamite is available to do objectives)
** Rework of missile cam code (more efficient usage of entities)
** Ditched cpu_affinity
** cg_noAmmoAutoSwitch option added - see wiki
** Spectator icon added + proper centerprint killmessages for following spectators
** Less spammy "landmine spotted" voice message
** Class stealing message shows the class switched to, uniform stealing shows the name of uniform owner
** Dog tags added (jp_insanity 128 now!) - dog tags are simply added to the game - use Lua field ps.stats[STAT_DOGTAGS] for your own fun mod creations
** New g_logoptions flag 1024 - Logs the IP and playername in some cases if guid logging is used (vsp-stats should be able to track again)
** g_XPSaveFile removed - see g_XPSave flag 32
** g_fastres moved to g_medics flag 4096
** Non-campaign gametype modes will draw the (much nicer) "photograph" map-image + the long mapname in the intermission screen
** ETPro like spawntimer added by request - many thanks to the ETPub team!
** Usage of any shrubbot cheat command is reported to the main chat
** Aligned Info boxes of ping, fps etc
** Removed some useless location files
** New battle sense 5 skill: Boots with steel toe inside - twice foot kick damage for victims
** New nq_scriptMode: NQ does a better & faster (about 3x) job in the mapscript code now - if mapscripts fail watch the log and check the nq_scriptMode flags
** NQ requires 2.60b on the server now
** ++

 


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